I was following along with Mike Pavlovich Livestream where he was showing some of his Reallusion workflow. I closed the iterative loop by getting the character into unreal. It's very rapid and the visual results are reliable. I want to put this project down for a while - a lot of intense new things learned while doing it. I'll work on some custom locomotion animations and a sandbox environment to capture more video in unreal.
The character design is from https://www.instagram.com/shiyumaimai/ - making amazing garage kits.
Also https://www.instagram.com/keigomurakami/ - Where I first saw the design - and followed his paint choices.
Fast iterative loop. See your character coming to life in Unreal - love this ability.